Gifts

Nami, named by Zeta Gardner
Originally the Nine were going to split the worship of all mortals evenly nine ways until Nami bestowed mortals with the first Gift: free will.   Once imbued with free will, mortals could worship or not worship as they pleased. The rest of the Nine quickly bestowed their own Gifts on mortal kind to both win their favor and shape the burgeoning societies of the First Age
   
Khemra gave mortals the second Gift, writing. She wanted mortals to maintain their history and traditions and to be able to regulate free will through codified laws.
Khemra, named by Zeta Gardner
   
Maylar taught mortals the Gift of animal husbandry and refined hunting techniques. He hoped mortals would internalize the fact that they gain power by killing and dominating lesser creatures.
Maylar, named by Zeta Gardner
   
Korus, named by Zeta Gardner
Korus taught mortals the Gift of agriculture with the goal of convincing them to work with nature instead of against it.
   
Mera gave the Gift of control over fire. Mera intended for fires to be a center for the hearth and a basis for family and community. Khemra was somewhat offended by this as Mera was already the goddess of water. Even a partial stake over the control of fire seemed liked a usurpation of Khemra's Dominion over the sun which is Scarterra's primal fire.
Mera, named by Zeta Gardner
   
Halllisan, named by Zeta Gardner
Hallisan built on Mera's Gift by giving mortals the Gift of metalworking and handicrafts. His goal was to encourage hard work and physically building communities up.
   
Zarthus gave mortals the Gift of art and music. He intended that mortals be able to find joy and not be lost in work and toil.
Zarthus, named by Zeta Gard
   
Phidas gave mortals the Gift of barter and currency. It was his goal to use monetary value to gain a measure of control over all the other Gifts.
   
Greymoria believed she deserved worship without bribing mortals with a Gift, so she withheld a Gift for the entirety of the the First Age . This backfired and she had the fewest worshipers of all, not helped by her dark reputation for her actions during the the Divine Rebellion.   Early in the Second Age Greymoria taught the elves wizardry which in theory would let anyone be able to wield arcane magic. She hoped this would be used as a weapon against the surviving dragons and would also undermine the growing power of her siblings theurgists as Greymoria was jealous that her siblings had far more theurgists than she.
Greymoria, Named by Zeta Gardner
  These are the generally accepted Gifts known to all Scarterrans. It is also generally accepted that the Gifts were bestowed in this order or something very similar. One thing that theologians and scholars argue is about is the existance of so called "lesser Gifts".   Was the fermentation of alcohol was something mortals discovered on their own and then Nami's worshipers adopted the practice heavily, or did Nami teach mortals how to ferment spirited beverages? It's a dragon or egg question.  
This questions applies to almost every technological, social, or magical advancement Scarterra has every experienced. Some sages with two much time on their hands will go into the weeds and try to figure out very specific innovation. The first pie, the first apple pie, the first blueberry pie, the first pork pie. At some everything had to be done for the first time, was each advancement a new divine inspiration or was it a natural evolution of the previous one.
Midday Pie with wooden cutlery by Me using Nightcafe
  Complicating things are the existance of muse spirits. Muse spirits serve the Nine (or at least one of the Nine) but they cannot create things on their own, they can only help mortals create things.
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