Thinking Medieval: Scarterra has lots of people wearing hats
This is part of my "Thinking Medieval" series
If you look at medieval European art. More often than not the people in said art have hats or head coverings.
This doesn't just apply to Europe. In pretty much the entire pre-industrial history of Earth in every corner of the planet, hats were very commonly worn by men and women of every social class. It was only in the middle of the 20th century that hats began to fall out of favor as a fashion choice in the West and this tendency spread to the rest of the world from the West.
All the same reasons for historical Earth humans wearing hats and head coverings apply to most Scarterrans.
In medieval Europe and many other places and eras in real world Earth (including the 21st century), head coverings that cover hair were often done, at least in part, for purposes of modesty. This applies more to women than to men but it applies both ways.
Of all the aspects of "Thinking Medieval" aspects that apply to hats, this may be the part that applies least to Scarterra. Which isn't to say that Scarterrans don't value modesty. I just would say that Scarterrans on average, are noticeably less concerned with modesty than medieval Europeans were.
If you average the ten major priesthoods in Scarterra and take an amalgam of their cultural values, they are going to be less concerned with modesty than the medieval Catholic Church was, Admittedly I'm still working out the specifics of Scarterran attitudes towards modesty which may or may not warrant its own future article.
Hats help regulate heat
A large part of the reason that hats fell out of favor in the 20th century of Earth is because climate controlled buildings and vehicles became very common. A lot of heat radiates out of the forehead and that's why putting a hat on when it's cold becomes a necessity. The right hats can keep the sun off a person and helps keep someone cool when it's hot, especially if part of a hat or covering is soaked in cool water. Scarterra has more or less the same range of temperatures that Earth has, so hats and head coverings are widely useful for survival and comfort.Hats convey status
In historical Earth and Scarterra, hats often conveyed social status. Many times hats denote a person's profession and thus indirectly reveal social status. Two things caused this cultural tendency of hats revealing status to fall out of favor in real world Earth. First, automobiles with shorter ceilings made high status hats, especially vertically oriented hats less practical, especially top hats and other vertically oriented caps. Second, modern Western notes of equality led to more wealthy people to not want to lord it over "the commoners"...at least not with their hats. But Scarterra doesn't have automobiles or modern Western notions of equality, at least not yet. But even in the 21st century which modern notions of equality, we still use hats to denote professions and to an extant, authority. Hat traditions vary in Scarterra from place to place and culture to culture, but there are some generalities. Fancy folk tend to wear fancy hats. Simple folk tend to wear simple hats. Gnomes wear Phrygian Hats as a symbol of their gnome-ness. Mages commonly wear ornate floppy pointed hats. Elves aim for elegant simplicity in their head coverings.Helmets provide protection
Helmets are uncomfortable to wear, but it even more uncomfortable to have one's brains spilled out on the ground. It is common for fantasy art in general (and on this very website) to show warriors fighting bear-headed, particularly if the warrior in question is attractiive, but most warriors on Earth and on Scarterra wear helmets most of the time. Even warriors who favor light armor to stay mobile will usually still wear a helmet of some kind.
Armored Tengku with potion pouch by Zeta Gardner
Fully armored warriors will of course aim for the best helmets they can wear.
You don't see it much in modern media, but Medieval (and Scarterran) warriors normally wear a mail coif under their helmets. Essentially, this is a padded cover of soft leather and or cloth so they don't have a metal helmet directly resting directly on their heads.
Scarterra has more than just humans, so some races with distinctly non-humans heads need to wear specially crafted non-human helmets, but warriors will gladly pay for helmets that fit because that is easily the difference between survival and death.
Head coverings help with hygiene
One of the lesser thought of uses of hats applies to both pre-industrial Earth humans and many Scarterrans. Wearing head coverings keeps a person's hair clean of debris (though not necessarily clean of sweat). Most Scarterrans work as farmers or have a profession that is farmer-adjacent, so that means outside work is the norm. Outside means dust and pollen and other floating debris that can get stuck in a man or a woman's hair. Working inside isn't much better. Whether working as a potter, blacksmith, cook, or most other professions usually inovolves working near a fire for long periods of time. Even just relaxing and home or in a tavern usually involves spending a lot of time near a fire. This can make hair smoky and sooty. Clean water is slightly more readily available in Scarterra than it was in most Earth societies before the widespread implementation of running water. Still, Scarterrans either have to bathe in cold water or heat bath water on a stove. Gratutious hair washing is a luxury largely constrained to the upper classes. Keeping one's hair covered most of the time means you don't have to wash it as often.Head Coverings a tool of Modesty
Portrait of a Man (1435, Public Domain) by Robert Campin
Portrait of a Woman (1435, Public Domain) by Robert Campin
Execution
In Scarterra, a lot of clothes are made at home and a lot of clothes are purchased in shops.
A majorityof homemade garments are made by women and a majority of storebought garments are made by men. There are plenty of exceptions on both sides.
Most tailors and seamstresses at least dabble in weaving hoods, head scarves and the like but larger towns can support craftsmen who are specialized hatters, and some areas have enough full-time hatters to form hatters guilds.
Components and tools
It's beyond the scope of one article to cover every possible hat in Scarterra, but special mention goes to hoods. Hoods are very utilitarian and versatile and I really enjoyed this short video on medieval hoods.
Hoods are good for keeping a low profile and blending in crowds but they are also good for dramatic reveals. "Behold, it was me all along!"
Hoods can be tightened or loosened based on the weather and climate. Hoods can be stand-alone or part of a cape or cloak. A tightened hood part of a cloak can work as a makeshift sleeping bag. A couple pins can convert a hood into a satchels or sling.
Hoods are a unisex accessory. Hoods can be appropriate attire for peasants and princes depending on the style and material.
An advantage in a fantasy world like Scarterra is that hoods are fairly adjustable, so the same basic hood can work for a human, tengku, satyr, or almost anything roughly humanoid.
Participants
Most Scarterran humans wear hats for all the same reason that real world humans wore hats and with similar varied styles worn by Earth humans throughout history
Scarterran humans may criticize elves for being vain about their hair but they are often hypocrites. In human nations that border elven lands, especially in West Colassia, many humans imitate elven hairstyles and a disdain for hats, especially in the aristocracy (where they have more time to worry about their hair, or they have servants to style their hair.
East Colassian humans dislike elves due to their bad history with them, and often wear elaborate hats almost as a political statements. Along those lines, you can make a reasonably accurate guess as to the atitudes of which side of her heritage a half-elf prefers by looking at her hairstyle and headcoverings or lack therof.
Despite being avians, tengku attitudes towards hats are pretty similar to humans. They wear hats to weather the elements and to display status. Some wealthy tengku favor very fancy hats indeed. It is moderately difficult for non-tengku to tell tengku males and females apart. Some lean into this by favoring unisex headgear while others deliberately choose masculine or feminine hats to clear up the confusion.
Dwarves wear a variety of hats, helmets, and hoods. They favor practicality over style and rarely make a big show of wearing fancy hats for status purposes.
Gnomes are famous for their Phrygian Hats which they wear on formal occasions, but they commonly imitate the hair styles and headgear style of the non-gnomes around them for day-to-day wear.
Kalazotz (and camazotz) do not wear a lot of clothes in general because they have insulating fur, and they do not like to weigh themselves down while flying but they still commonly wear decorative headgear as a means of personal expression or establishing their status or piety. They also normally wear helmets when flying into battle but they are not big on visers as they want to make sure both their eyes and ears are uncovered so they can see both with their eyes and their sonar.
The three major tribes of Scarterran elves don't have a lot in common but all three tend to take pride in their beautiful hair which they tend to wear long. Elves are less likely to wear hats and head coverings than other Scarterran mortals and when they do they often wear simple headgear like laurels or circlets that still let them show off their hair.
Elves are not vain about their hair to be the point of being stupid or crazy. They wear appropriate hats for protection from hot and cold and weather and they wear helmets into battle. Elves will cut their hair short if they have active lifestyles that make short hair more practical.
Satyrs are more similar to elves than either race cares to admit. Satyrs, like elves, take pride in their hair and they are less likely to wear hats than other Scarterrans.
Satyrs are arguably more concerned about their horns than their hair and they find it somewhat shameful to hide their horns. They have little problem wearing hats that allow for their horns to show through. Since there is a lot of variety in size and shape of satyr horns, most satyrs cannot just walk into a hat shop and grab something off the shelf, they need to comission a custom hat. If a satyr finds a custom hat that he likes, he will wear it proudly and often.
Comissioned art of Camazotz/Kalazotz comparison by Diana Rahfoth
Wait...What?
I am proud of the art I accumulated for Scarterra thus far, my art has relatively few hats or or helmets in it. I got a lot of Heroforge portraits on scarterra.com. Very few of them have hats, hoots, or helmets. Few of the portraits I comissioned professional artists to make has head gear and few of the AI art pictures I made have characters wearing head gear. I'd estimate at least three out of four of my pictures of Scarterrans have them un-hatted and it should realistically be the reverse. This is artistic liscense. I want to clearly show my characters' hair and eyes, so the art work tends to have most characters with bare heads. It's the same artistic liscense where when you watch a historical drama, the central characters aren't wearing hats but the extras all are. This especially noticeable in Titanic, Jack and Rose hardly ever wear hats but they are surrounded by people who are wearing hats. Assume warrior characters wear helmets when expecting battle even if their pictures don't show it. Assume outdoor hats are common, even I don't always show it.
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