Illusion: Creating the intangible
Grandfathered in
(1) Blur, Disguise Self, Fake Magic Aura, Ghost Sounds, Silent Image, Ventriloquism
(2) Invisibility, Magic Mouth, Mirror Image, Noisy Image
(3) Complete Image, Expanded Invisibility, Hallucinatory Terrain, Illusory Wall, Object Seeming, Seeming,
(4) Combat Invisibility, Lasting Image, Project Image
(5) Duplicitous Invisible, Mass Invisibility, Mass Veil, Phantasmal Killer, Programmed Image
Potential New Arrivals: (2) Glitterdust, (3) Floating Eyes
Potentially Moved or Removed: Blur (moved to Enchantment)
Illusory Script (I never really liked it much to begin with)
Conjuration: Creating the tangible
Transmutation: Altering the tangible
Enchantment: Altering the intangible
Grandfathered in
(1) Amplify Voice, Charm Person, Compulsion, Daze^, Hypnotism, Iron Fist, Merciful Weapon, Simple Magic Armor, Simple Magic Weapon, Sleep
(2) Biting Magic Weapon, Complex Magic Armor, Despair, Heroism, Hold, Suggestion
(3) Complex Magic Weapon, Dominate, Geas, Improved Charm, Improved Sleep, Social Augmentation, Touch of Idiocy
(4) Command Beasts, Improved Despair, Improved Heroism, Improved Hold, Mental Enfeeblement, Power Word Stun^ (
(5) Confusion (Manipulation), Mass Charm (Appearance), Mass Sleep (Manipulation), Mass Social Augmentation (any social attribute), Power Word Blind^ (Wits)
Potential New Arrivals: (1) Fast Movement (2) Water walking, Fly, (4) Overland Flight
Potentially Moved or Removed: All the weapon and armor spells other than Merciful Weapon streamlined into one spell and the spell moved to Transmutation
Sleep spells removed because I never liked them much anyway
Mental Enfeeblement, Touch of Idiocy, I didn't like them much anyway but Enchantment can use some kind of mental attack
Abjuration: Denial or removal of things
Grandfathered in
(1) Alarm, Endure Elements, Protection, Shield
(2) Dispel Magic, Illusion Alarm, Protection Circle, Protection from Energy
(3) Dragon's Resilience, Material Bullwark, Obscure Scrying (Manipulation), Reactive Dispel Magic, Re-Corporealization, True Form,
(4) Greater Dispel Magic, Invisibility Purge, Remove Curse, Shield of Will, Stone Skin,
(5) Greater Reactive Dispel Magic, Mass Remove Curse
Potential New Arrivals: (1) Detect Magic, (2) Fly, (4) Overland Flight
Potentially Moved or Removed: Dragon's Resilience (moved to Transmutation)
Stoneskin (moved to Transmutation)
Necromancy: Manipulation of primal forces of life energy
Grandfathered in
(1) Cause Fear, Chill Touch, Detect Undead, Dead Man’s Tongue, Lifesight, Disrupt Undead, Gentle Repose
(2) Burst of Pain, Create Lesser Undead, Dead Name, Immobilize Undead, Necromantic Triage, Vermin Purge
(3) Blindness/Deafness, Command Ghost, Create Undead, Inflict Disease, Lesser Necromantic Healing
(4) Blight, Enervation, Greater Command Ghost, Greater Necromantic Healing, Speak With Dead, Void Shield, Wave of Pain
(5) Bind Ghost, Command Undead, Create Greater Undead, Necromantic Restoration, Soul Prison, Undeath to Death
Potential New Arrivals: (1) Detect Poison, Detect Void Creatures
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