Mages talk about Conjuration spells
Andras the Swynfaredian mercenary talks about his favorite attack spells.
Fourth Circle opens up composite element blasting spells, cousins of Fire Blast. There are six, but only two of them might be worth learning: Lightning and Magma. Lightning Blast is composite fire and air and it is great at bypassing most armors, but you can still bypass armor with Fire Blast if you put enough heat behind it. Magma blast is composite fire and earth and it creates wounds that are very hard to heal with magic though becomes unnecessary with a big enough Fire Blast, because no magical healer can cure death. Steam Blast is composite water and fire. Without magic, burns inflicted by steam are nastier than 'dry burns" and Steam Blast is more powerful than Fire Blast when attacking human targets or human-like targets, especially if they aren't wearing heavy armor. But it's only a little bit stronger than Fire Blast and it consumes a lot more quintessence. It also less effective than Fire Blast against enemies that don't have human-like organs and pain receptors such as golems, undead, spirits, and some fae. Hail Blast is composite air and water and Dust Blast is composite earth and air. This is for mages who say 'I kind of like Wind Blast, but I'd like it more if I could blow tiny pieces of crap in my enemies' faces.' Ooze Blast or Mud Bath as it's nicknamed is the biggest joke of all Fourth Circle spells. It's for mages who say 'I don't want to kill my enemy, but I'd love to murder his dignity'. So there's are the ten Blast spells. Most of the time, all you need is Fire Blast.""First Circle Conjuration spells aren't great in combat. Minor Fire Summoning is a good stepping stone for apprentices to learn as "Baby's First Blast", but serious Conjurers should learn Fire Blast as soon as possible. Fire Blast is the best arcane attack spell Greymoria has allowed us to possess and it's only Second Circle! If a Fire Blast won't solve your battle field problem, you can usually solve it with a seocnd stronger Fire Blast. Fire Blast is good for Intiates or Masters alike, Masters just learn to cast stronger Fire Blasts with greater precision. The other Blast family spells are mostly for showing off. Third Circle Conjuration opens up three younger brothers of Fire Blast: Earth Blast, Ice Blast, and Wind Blast. Earth Blast is good when you are going into battle and your boss says the enemies are all casting Energy Shield before you get there. Ice Blast is good for when you're planning to ransack the place after the battle and you don't want to risk damaging your loot. Wind Blast is good for when the boss says 'you must take this target alive!"


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