Depending on the game, nothing is really "standard" or "exotic." Game Masters can allow or disallow any race to player characters. Player character race, like all things involving, should be discussed with the Game Master in Session Zero.
If you have a good character concept and it doesn't clash with the basic campaign premise, almost anything is allowable. If you want a lot of weird powers, that is allowable too but it's going to cost you freebie points.
Standard PC Races
dwarves -8 freebie points
elves -4 freebie points
gnomes
half-human half-elves -3 freebie points
humans
kalazotz -10 freebie points
satyrs, -10 feebie points
tengku -4 freebie points
Exotic PC Races
These races are very rare, usually not normally a part of civilized society, and/or have exotic powers. You should think
very carefully if you want to play one of these and not try to make character like this just because you can.
Arachpliza -28 freebie points
Elf-gnome hybrids -3 freebie points
Gnome-human hybrids
goblins +3 freebie points
half-dragons and half dragon legacies Variable freebie point adjustment
half-human half-orcs
half-spirit/half mortals variable freebie point adjustment, must select another base race.
kobolds
Man-dwarves -8 freebie points
metamorphs -16 freebie points
orcs
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