Common Divine Magic Potions
Augmentation ● (potion), plus one die on physical actions for 30 minutes, 55 copper
Crafts ● (arrows and bolts), plus one damage die, 6 silver
Divination ● (potion), detect magical auras for 30 minutes, 55 copper
Protection ●● (potion), six bonus soak dice against energy attacks for one hour, 18 silver
Healing ●●●, (potion) heal three levels of lethal damage, 65 silver
Common Arcane Magic Potions
Blur, 1st circle (potion), +1 to target with physical attacks for 9 minutes, 55 copper
Detect Magic, 1st circle, (potion), detect magical auras for 30 minutes, 55 copper
Protection, 1st circle (potion), +1 soak die and +1 Willpower versus attacks for 30 minutes, 55 copper
Shield, 1st circle (potion), floating shield for 9 minutes, 55 copper
Energy Shield, 2nd circle (potion), + 6 soak dice against energy attacks for one hour. 18 silver
Relatively Common Divine Magic Potions
Crafts ● (oil), increase weapon damage by +1 die or increase armor soak value by +1 die for 30 minutes, 35 copper
Divination ● copying Identify spell (potion), identify function and command word for 3 magic items, 32 silver
Healing ● (powder), stabilize severely wounded people, prevent infection for a day, 6 silver
Plant ● (powder), obscure footprints and tracks, 6 silver
Weather ● (grenade), summon small fog patch for 30 minutes, 8 silver
Wrath ● (oil), lethal weapon inflicts bashing damage for a scene, 3 silver
Augmentation ●● (potion), increase an attribute for 30 minutes, 18 silver
Divination ●●, speak any language clearly (though not idioms, slang, or metaphors) for one hour, 18 silver
Divination ●●●,, pierce illusions cast with three successes or less or 30 minutes, 65 silver
Protection ●●●, +1 difficulty to hit with weapons or target with spells for 30 minutes, 65 silver
Purification ●●●, cure most common illnesses and poisons, 65 silver
Relatively Common Arcane Potions
Amplify, 1st circle (potion), speak and sing very loudly for 3 hours, 55 copper
Detect Poison, 1st circle, (potion), detect serious poisons for 30 minutes, 55 copper
Feather Amulet, 1st circle (one-use amulet), your next fall is at a non-damaging speed, 12 silver
Disguise Self, 1st circle (potion), change appearance for 90 minutes, 18 silver
Fast Movement, 1st circle (potion), roughly double running speed for 30 minutes, 55 copper
Gentle Repose, 1st circle (powder), halt decomposition of a corpse for six days, 3 silver
Identify, 1st circle (potion), identify function and command word for 3 magic items, 32 silver
Spider climb, 1st circle (potion) climb like a spider for 60 minutes, 55 copper
Biting Magic Weapon, 2nd circle (oil), -2 difficulty on damage rolls on weapon for 30 minutes, 14 silver
Dead Name (powder), positively identify the name of a corpse, even a very old corpse. 20 silver
Dispel Magic, 2nd circle (grenade), remove magical effects of three successes or less in a two foot radius, 22 silver
Fly (potion), fly for 30 minutes, 18 silver
Heroism, 2nd circle (potion), +1 on non-magical rolls for 30 minutes, 18 silver
Invocation arrow, 2nd circle (arrow), 5 dice 10 foot radius, 9 dice single target, or 5 dice ignores armor, 25 silver
Invocation grenade, 2nd circle (grenade), 5 dice 10 foot radius, 9 dice single target, or 5 dice ignores armor, 22 silver
cold based fire suppressor, 2nd circle (grenade), 5 dice 10 foot radius, 23 silver
Invisibility, 2nd circle, turn invisible for 30 minutes or until doing something aggressive, 18 silver
See Invisibility, 2nd circle, (potion), pierce invisiblity illusions up to three successes for 90 minutes, 18 silver
Water Breathing, 2nd circle (potion) breath and see normally underwater for 3 hours, 18 silver
Water Breathing, 2nd circle (breakable charm) breath and see normally underwater for 3 hour, 22 silver
complex magic weapon, 3rd circle (oil), -2 difficulty to attack and parry with weapon for 30 weapons, 50 silver
Relatively Common Charged Items
Bracers of Magical Shielding, contains
Shield Spell
Swift Shoes, contains
Fast Movement spell
Faux Torches, contains
Light spell
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